Archive for June, 2010

Frozen Pixel Game Engine – Episode 8

“Development of – FPX game engine – episode 8″ is from now on available for you. In this episode I’m talking about GUI library that i developed with OpenGL and C++. It’s not not quite yet finished but I hope it will be soon.

Part 1 – Development of Frozen pixel game engine Episode 8

Part 2 – Development of Frozen pixel game engine Episode 8